Last season, we were used to hearing the phrase, “It’s lights out, and away we go!” and “Max Verstappen wins” became a regular part of our weekends. Soon after, we would hear the Dutch [Netherlands] National Anthem playing in celebration. Now, a new season is upon us, and with it comes another exciting installment with new liveries, cars, upgrades, etc.

The last two F1 games were good and showed consistent improvement. F1 22 didn’t feature the “Braking Point” story mode, but driving the cars around the circuits was still enjoyable. F1 23 saw the return of the story mode, along with improved car handling and a wide range of accessibility options. Now, F1 24 has arrived a bit early without Braking Point, but EA Sports claims this game has been further enhanced for our enjoyment. However, that’s an understatement. We’ll explain why as we dive into this review.

I recently downloaded the game and jumped straight into Career Mode, which has undergone significant revisions by Codemasters. While the changes might not be immediately noticeable, they’re definitely present. For instance, you can now choose from 20 official F1 drivers and 3 F2 drivers for your career. Additionally, there are legendary drivers like Michael Schumacher, Alain Prost, Ayrton Senna, Jacques Villeneuve, and Pastor Maldonado available to call out of retirement for this mode.

So, in the Driver’s Career Mode, you set the goals for yourself like what overall ranking you want to achieve, and if you fail to achieve them, your contract with the team will in danger. Moreover, you’ll be approached by other teams for “SECRET MEETINGS” where you can negotiate a deal with teams like I was approached by Haas and I obviously, declined the deal, and few race later was approached by Mercedes, which I was obviously gonna accept. Don’t think Williams were happy when I left at the end of first season.

When Racing, you’ll be focused on achieving the targeted ranking to continue with the team. You’ll be in a rivalry with your teammate which may not look when continuing to race the whole season. Other than that, there isn’t much to talk. The racing, selection of upgrades in the R&D Department, and maximising. is still the same as before.

Let’s talk about the physics now. EA and Codemasters were boastful that the handling of the cars has been further improved over the previous game with new car models along with improved configurations for the Aerodynamics, suspension and its geometry, transmission, brakes, and tyres.

7/10

“Special Thanks to EA Sports for providing us with a review code of the game.”

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